There's no denying that the launch of STALKER 2 had its fair share of issues, yet the devs have promised the fixes are in the works for both platforms.
Actually, the FIRST patch is coming sometime this week, maybe even today if we're lucky enough. Keep reading for the list of fixes to be included in the given update:
Crash Fixes, including:
- Issues and memory allocation failures, which previously caused the game to exit unexpectedly, particularly around rendering, skeletal meshes, and quest-related cutscenes.
Main Quest Progression Fixes, including:
- Several bugs blocking the main quest progression, NPCs getting stuck in objects, incorrect quest markers, and issues with quest cutscenes.
- Revision of the main quests (like Visions of Truth or A Minor Incident) to ensure smooth transitions, avoiding rare cases of players not being able to proceed further.
Gameplay & Balance Adjustments, including:
- Fixing the price of the weapons with upgrades installed compared to their value without attachments.
- NPCs behavior, including the way they act when lacking a shelter during the Emissions.
Cutscenes & Visual Fixes, including:
- Rarely missing facial animations, misplaced NPCs, and visual inconsistencies like detached heads and clothes clipping.
- Quality and stability improvements of the visual effects.
Softlock Fixes, including:
- Issue where players were unable to close the trade screen after putting ammo in a wrong slot while playing on a gamepad.
User Interface Improvements, including:
- Quest notifications now showed correctly during dialogues.
- Corrected texts and missing interaction prompts.
...with more improvements to be made available across the board afterwards. Unfortunately, major A-Life touchups will come part of the "future updates"... Not a good thing, but that's how it is.Noted to be addressed in future updates:
- Analogue sticks dead zones bugfixes.
- A-Life system bugfixes.